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'Call Of Duty: WW2's' Nazi Zombies Mode Gets Its First Details And They're Frighteningly Familiar

'Call Of Duty: WW2's' Nazi Zombies Mode Gets Its First Details And They're Frighteningly Familiar
From Uproxx - September 15, 2017

Call of Duty: World War II drops on November 3rd, promising not only a return to form for the beloved shooter, but a host of features that pushes forward the most popular gaming genre on the planet. With details around Headquarters Mode and War Mode exciting fans with long overdue innovations, gamers have been wondering about what changes are coming to one of the most popular modes in the seriesNazi Zombies. The answer: Plenty. But the game will be frighteningly familiar.

After months of silence around the wave-based slaughter of undead (beyond cryptic clues to its settings and certain producers saying its the scariest version ever), PlayStation Blog spoke to CoD: WWIIs Zombies lead Jon Horsley, a senior director at Sledgehammer Games. He revealed a few things of interest, notably the location, which will be a big part of the story. Previously, maps were simply passive areas that fed into clich zombie locales, but in WWII, an entire story has been built and Zombies is now its own little mini-campaign.

Zombies will take place in a quiet Bavarian village in Germany in the later years of WWII. Players will be transported to a horrifying corner of the town, where bloody sewers, evil laboratories, and ancient tombs will reveal their dark secrets. Its an immersive thrill ride, and developing the canvas and the environment the player is immersed in was a fun challenge for our team.

The location itself, while exciting, isnt truly an innovation. Sledgehammer isnt straying too far from what works. But it is the current year, and the mode itself cant survive on a narrative and what we were playing a decade ago. Now, environments are far more interactive:

(Via PlayStation Blog)

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