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Fans Are Upset 'Star Wars: Battlefront II's' Best Heroes Will Take 40 Hours To Unlock Unless They Drop Cash

Fans Are Upset 'Star Wars: Battlefront II's' Best Heroes Will Take 40 Hours To Unlock Unless They Drop Cash
From Uproxx - November 12, 2017

Its becoming a tale as old as the modern era of gaming. You plop down the $60 for a full-price, triple-A title, only to be inundated with microtransactions to unlock items/characters/levels that are in the game. We thought we were moving past this with EAs upcoming Star Wars: Battlefront II, but it turns out that key playable characters like Darth Vader and Luke Skywalker are going to take at least 40 hours of dedicated playtime to unlock, if you dont drop cash.

When upset fans on Reddit brought this up, someone from EAs Community Team reached out to respond:

The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes, the response from EA read.

As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch. Among other things, were looking at average per-player credit earn rates on a daily basis, and well be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay.

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